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Thread Statistics | Show CCP posts - 22 post(s) |
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CCP Soundwave
C C P C C P Alliance
1183
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Posted - 2012.05.27 12:46:00 -
[1] - Quote
Destination SkillQueue wrote:CCP Phantom wrote:The reception of the Unified Inventory seems to be somewhat less than perfect as some of the functionality is not in the state as it should be. We are listening carefully to your good and welcome feedback and treat it serious. Without further ado, let me present a Sunday devblog by CCP Soundwave about the first round of Unified Inventory improvements, read all about these changes here. Please use this thread for feedback, thank you. That's a diplomatic way of putting it. Nice to see you treating it seriously and taking fast action to rectify the imperfections.
Yep, absolutely. Getting this into a state where you guys like it is the first priority right now. |
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CCP Soundwave
C C P C C P Alliance
1183
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Posted - 2012.05.27 12:51:00 -
[2] - Quote
TheButcherPete wrote:+1 to the changes, now my only gripe is the Carrier interface for drone/fuel/corphangar
Yep, we'll get those sorted too. |
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CCP Soundwave
C C P C C P Alliance
1185
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Posted - 2012.05.27 13:16:00 -
[3] - Quote
Bloodpetal wrote:Something I noticed the other day that would be a lot better :
The icons for corporation hangars is a "container" icon, just like all container icons. They really should have a unique icon, since they aren't "containers", they're hangars.
Just something to look at amidst everything.
Ah yeah, that's a good point. It would make it a lot less confusing. |
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CCP Soundwave
C C P C C P Alliance
1185
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Posted - 2012.05.27 13:28:00 -
[4] - Quote
Peter Drakon wrote:Not sure You read the other thread, so I just quote my self.
@Soundwave: the index (tree) panel width is % based, thus when you resize the inventory the index panel width changes too. Maybe it's just me, but I set it to a specific size, so I can read everything I want to. When I resize the inventory I'd like the tree to remain the same width I have set it before.
Thanks! |
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CCP Soundwave
C C P C C P Alliance
1188
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Posted - 2012.05.27 14:17:00 -
[5] - Quote
Dennie Fleetfoot wrote:Ishanmae wrote:Nice changes, I like it!
Also... thanks guys for being working and monitoring the threads on a Sunday! Yes, considering its a public holiday weekend in Iceland, I think I can for say for all off us that it's appreciated. Kudos.
Monday is a red day too, that's why the fix is going out Tuesday and not Monday. I'll be here though, doing a few posts and taking notes :) |
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CCP Soundwave
C C P C C P Alliance
1190
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Posted - 2012.05.27 15:15:00 -
[6] - Quote
Aryth wrote:Corp hangers need a lot of love. Something in this new inventory makes contracting a ship from a corporate hanger lag and freeze client on the creating contract at the very end. It recovers. but instead of a contract every couple seconds, you are now only able to do 1 every 20-30. This is very bad and needs fixing.
Yeah, the performance stuff is at the top of the list. A lot of performance increases on Tuesday. |
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CCP Soundwave
C C P C C P Alliance
1192
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Posted - 2012.05.27 15:54:00 -
[7] - Quote
Lord Loco wrote:CCP Soundwave wrote:Aryth wrote:Corp hangers need a lot of love. Something in this new inventory makes contracting a ship from a corporate hanger lag and freeze client on the creating contract at the very end. It recovers. but instead of a contract every couple seconds, you are now only able to do 1 every 20-30. This is very bad and needs fixing. Yeah, the performance stuff is at the top of the list. A lot of performance increases on Tuesday. Pleas give us a list what all is planned after this patch. And we need really to now if we can work in future with the new UI like with the The Old Inventory. Please give us a answer.
I'd prefer to not keep a "final" list as I'd like us to continue making changes based on the feedback we're getting. What I'll happily post is the list of stuff we know we're going to do right now. Again, with the caveat that we'll add to the list as we go. |
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CCP Soundwave
C C P C C P Alliance
1217
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Posted - 2012.05.29 10:36:00 -
[8] - Quote
Quick update
As you guys know, we're rolling out a bunch of changes today. Sometime later this afternoon, I'll update the thread with some of the changes coming next, hopefully on Friday. |
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CCP Soundwave
C C P C C P Alliance
1219
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Posted - 2012.05.29 16:59:00 -
[9] - Quote
Hey guys
I just wrapped up a quick devblog detailing the changes we're releasing Friday. We're going to monitor the state of the changes throughout the day/afternoon and if it looks like the goals in the blog can be achieved, we'll release it tomorrow morning.
Anyway, blog goes out tomorrow unless anything goes horribly wrong today |
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CCP Soundwave
C C P C C P Alliance
1223
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Posted - 2012.05.29 20:11:00 -
[10] - Quote
Di Mulle wrote:CCP Soundwave wrote:Hey guys I just wrapped up a quick devblog detailing the changes we're releasing Friday. We're going to monitor the state of the changes throughout the day/afternoon and if it looks like the goals in the blog can be achieved, we'll release it tomorrow morning. Anyway, blog goes out tomorrow unless anything goes horribly wrong today I docked at station,Ii made separate windows for my ship cargo and my hangar. Undocked, docked back - contents of them are changed. This is one thing I would like to be addressed -for the starters. It nicely outlines the fundamental underlying problem anyway. Until then... what use of those devblogs...
This is one of the issues what should be dealt with Friday. |
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CCP Soundwave
C C P C C P Alliance
1223
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Posted - 2012.05.29 20:12:00 -
[11] - Quote
Ad'Hakim Tahous wrote:+1 for lag reduction when working @ POS
-3 for the rest of it, both @ POS and just puttering around in high sec
Glad for those having success w/ new system. Am not one of them, and am not alone. System require additional steps in a manner disruptive to game-play.
Recommended fix: Rollback to Sisi, where it belongs.
More POS changes coming Friday, among them tree view of everything, visibility of what you can use and general performance increases. |
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CCP Soundwave
C C P C C P Alliance
1223
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Posted - 2012.05.29 20:12:00 -
[12] - Quote
Laserham Lincoln wrote:Is there any chance we'll get persistence back? I really really liked having a little window with my ships, and a larger one with my items whenever I docked in a station. It gave me a really quick, at-a-glance way to see what I had set up there. I can sorta kinda get that with the new system, but it takes effort and I have to redo it every single time I dock. I'd be a lot more on board than I am now if the new system would at least remember how I want it to look instead of forcing me to redo it every 20 minutes.
Also, please make the window stop opening whenever I undock.
Yep, will get exactly that. |
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CCP Soundwave
C C P C C P Alliance
1226
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Posted - 2012.05.29 20:29:00 -
[13] - Quote
Selas Rega wrote:why dont deal with it tomorrow and remove the UI until you did it well and it works like the old one? did you fire your quality managment?
Removing the UI would be a great deal more complex and time consuming than just making it better than the old one. This isn't something that can easily be detached. |
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